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Arabia is still a decent trading nation purely due to the Bazaar and the prospect of Oil exports later in the game.
Special Ability: Treasures of Nineveh: When a city is conquered, steal a Technology from its owner. Assyria is made for conquest and has some of the best tools in-game to make said conquest happen fairly early in the game. 10% for only buildings), 25% great people generation. Comments: Diplomatic Marriage makes Austria and incredibly unique and dangerous opponent.
Unique Building: Bazaar: The Bazaar replaces the Market and provides an additional copy of each luxury resource being worked on by the city. This is fantastic for trading, especially if said resource is scarce.
Comments: Arabia has lost it’s 1 gold bonus to trade routes in Brave New World and had it replaced with 50% extended range to caravans and an increase to the spread of their religion.
I still wanted to have such a list, so I decided to make it myself instead.
Hopefully it will be useful to some other people – please do feel free to drop a comment if you have something to add or feel a correction needs to be made somewhere.
Obviously this unit is quickly obsolete, but it is a fantastic unit to start with.
Unique Building: Floating Gardens: Replaces the Water Mill and gives 2 additional food to each lake tile the city is working(!
Strength 12, Cover I promotion (ranged defense), 1 to sight, 200% bonus vs Cities and most important of all: any units within 2 hexes gain 50% attack bonus vs Cities. These units are devastating to cities and if supported with the right units are close to unstoppable as they can turn mediocre siege units into more than adequate ones. As long as you can sustain this with your happiness and gold income, you can make huge leaps forward in terms of economic and production power.
Position units strategically to get the most out of this.
The 50% discounts when purchasing tiles is honestly not that great, it will save you a bit of gold here and there but it won’t make a significant difference.
The B17 is fantastic when laying siege to cities, but doesn’t come into play until very late in the game.
The Minuteman can be useful for further exploration.